Hyrulian Setting Barebones
Do you want to venture the mystical lands of Hyrule in a TTRPG adventure? This is the begining of this adventure using the character generator and adding heritage with their abilities.
Welcome to Hyrule
Character Generator
Use a d6 to roll for Hyrule's Heritage:
Roll | Result |
---|---|
1 | Gerudo |
2 | Goron |
3 | Hylian |
4 | Rito |
5 | Shieka |
6 | Zora |
Rolling for Stats:
roll a d6 and then subtract a d6. If you have 0 as a result re-roll. If your result is negative then change it to positive. Then add your race abilities towards your attributes and keep tabs on Bonus and Boost.
Calculating MAX HP
12+GRIT
Heritage Abilities
Gerudo
+2 Mobility, +1 Might.
Desert Resilience: Gerudo are adapted to desert environments. They have boost on GRIT saves against extreme heat and sand-related hazards. Additionally, they can endure longer without water than other races.
Agile Fighters: Gerudo are skilled in both offense and defense. They gain a +1 bonus to both Attack and Mobility Save when engaged in melee combat.
Thief's Instinct: Growing up in a society with a focus on survival, Gerudo have a keen eye for valuable items. They gain Boost on Insight checks related to detecting traps, hidden objects, or identifying the value of items.
Goron
+2 Grit, +1 Might.
Stone's Resilience:They get a +1 bonus due to their rocky skin against any physical attacks.
Rolling Charge: Gorons can perform a rolling charge in combat, closing the distance quickly. Once per encounter, they can make a special charge attack rolling with burden on the attack roll If hitting the target use Goron's Might to calculate damage.
Volcanic Endurance: Gorons are resistant to extreme heat. They get a boost on a GRIT save against fire-based attacks.
Hylian
+2 Essence, +1 Insight
Keen Senses: Hylians possess keen senses, granting them Boost on Insight checks related to perception.
Triforce Heritage: Hylians have a natural connection to the Triforce. Once per day, they can call upon the power of one aspect of the Triforce (Power, Wisdom, or Courage) for a specific bonus:
- Power: +1 to Might for a turn.
- Wisdom: +1 to Insight for a turn.
- Courage: +1 to Grit for a turn.
- Cultural Adaptability: Hylians' diverse cultural background makes them adaptable. They receive a +1 bonus on checks related to diplomacy or interactions with other races.
Shiekah
+2 Mobility, +1 Grit
Shadow Cloak: Sheikah can meld into the shadows, gaining a boost on MOBILITY checks related to stealth. Once per encounter, they can use this ability to disappear from sight for one round, making them temporarily invisible to enemies.
Sheikah Reflexes: Sheikah have heightened reflexes. They gain a +1 bonus to their initiative rolls and can use their MOBILITY score instead of INSIGHT for avoiding surprise attacks.
Ancient Knowledge: Sheikah are well-versed in ancient lore. They have a boost on Insight checks related to deciphering ancient texts or understanding ancient technologies.
Rito
+2 Mobility, +1 Essence
Aerial Agility: Rito are naturally agile in the air. They gain boost on MOBILITY checks related to aerial maneuvers, such as dodging attacks or navigating through obstacles while flying.
Skyward Soar: Once per encounter, a Rito can take to the sky for a turn, gaining a bird's-eye view of the battlefield. During this time, they have a boost on Insight checks to spot enemies or points of interest.
Talons of the Sky: Rito are adept at using their talons in combat. When engaged in melee combat, they gain a +1 bonus to ATTACK.
Zora
+2 Essence, +1 Mobility.
Aquatic Affinity: Zoras gets a boost in agility save and any mobility check when they are in water enviorment.
Electric Charge: Zoras can generate an electric charge, shocking enemies in melee combat. Once per encounter, they can add electrical tag damage to a melee attack.
Hydrokinesis: Zoras have limited control over water. They can manipulate small amounts of water for various purposes, such as creating barriers or extinguishing flames. Roll with Essence.
Hyrulian Weapons and Armor
Gerudo Weapons
Name | Description | Cost | Quality |
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This is a test for heritage in Barebones RPG. This is not final. Any feedback is welcomed!